diff --git a/prompts/general/gravity_shift_low_poly_physics_platformer_1699.md b/prompts/general/gravity_shift_low_poly_physics_platformer_1699.md new file mode 100644 index 0000000..b20bff5 --- /dev/null +++ b/prompts/general/gravity_shift_low_poly_physics_platformer_1699.md @@ -0,0 +1,18 @@ +--- +title: "Gravity Shift: Low-Poly Physics Platformer" +contributor: "@loshu2000" +tags: #general, #loshu2000 +--- + +Game Concept: A puzzle-platformer named "Gravity Shift" where players rotate the entire world to navigate a 3D low-poly labyrinth. The environment is minimalist, using pastel gradients and sharp geometric shapes. +Technical Prompt: +Build a 3D platformer using Three.js and Cannon.js. The world is a cube-shaped maze. When the user presses 'R', rotate the world.gravity vector by 90 degrees. + +JavaScript +// Gravity rotation logic +world.gravity.set(0, -9.82, 0); // Default +function rotateGravity() { + let newG = new CANNON.Vec3(-world.gravity.y, world.gravity.x, 0); + world.gravity.copy(newG); +} +Include smooth camera interpolation using Lerp to follow the player's rigid body during shifts.