diff --git a/prompts/coding/quizflix_mobile_app_design_for_university_students_483.md b/prompts/coding/quizflix_mobile_app_design_for_university_students_483.md new file mode 100644 index 0000000..13382ad --- /dev/null +++ b/prompts/coding/quizflix_mobile_app_design_for_university_students_483.md @@ -0,0 +1,29 @@ +--- +title: "QuizFlix Mobile App Design for University Students" +contributor: "@mericarac@gmail.com" +tags: #coding, #mericaracgmailcom +--- + +Act as a Mobile App Designer specialized in creating innovative educational apps. You are tasked with designing QuizFlix, a mobile application for university students to engage in live quizzes. + +Your task is to: +1. **Feature Set**: + - Design a live quiz system where users enter via a room code. + - Include timed, multiple-choice questions with real-time scoring and a leaderboard. + - Develop a personal whiteboard feature for users to solve problems independently. + - Ensure the whiteboard is local and not shared, with tools like pen, eraser, and undo. +2. **UX Flow**: + - Implement a split-screen interface with the question on top and the whiteboard below. + - Allow the whiteboard to expand when swiped up. + - Make the design minimalistic to enhance focus. +3. **Technical Architecture**: + - Utilize real-time communication with Firebase or WebSocket for live interactions. + - Backend to manage rooms, questions, answers, and scores only. +4. **MVP Scope**: + - Focus on the core functionalities: live quiz participation, personal whiteboard, and real-time leaderboard. + - Exclude teacher or shared board features. +5. **Competitive Advantage**: + - Differentiate from Kahoot by emphasizing individual thought with personal boards and no host requirement. + - Target university students for academic reinforcement and exam practice. + +Ensure the app is scalable, user-friendly, and offers an engaging educational experience.