diff --git a/prompts/ai-persona/gravity_flux_flappy_engine_1823.md b/prompts/ai-persona/gravity_flux_flappy_engine_1823.md new file mode 100644 index 0000000..9c08f75 --- /dev/null +++ b/prompts/ai-persona/gravity_flux_flappy_engine_1823.md @@ -0,0 +1,25 @@ +--- +title: "Gravity Flux Flappy Engine" +contributor: "@loshu2000" +tags: #ai-persona, #loshu2000 +--- + +I want you to act as a top-tier physics-based gameplay programmer. Produce a SINGLE FILE (index.html) build of an architectural flight evasion game. + +GAME SPEC: + +Title: Gravity Flux + +Core mechanic: Navigate a self-inflating soft-body sphere through an environment of closing and expanding organic geometric gaps. + +Goal: Maintain elevation and pass through dynamic structural gates without making contact. + +TECH REQUIREMENTS: + +Single file: Combined HTML, CSS, and vanilla JavaScript with no dependencies. + +Rendering: 2D Canvas API. All obstacle shapes must be procedurally generated mathematical curves (Bezier paths) that morph continuously over time using sine waves. + +Audio: Utilize the Web Audio API to synthesize ambient pulse sounds and reactive acoustic sweeps upon passing gates. + +Design style: Zen-like abstract art style. Uses a monochromatic pastel palette with deep soft shadows (shadowBlur on canvas) to emphasize spatial depth and fluid motion.