195 lines
8.8 KiB
Markdown
195 lines
8.8 KiB
Markdown
---
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title: "American Comic"
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contributor: "@semih@mitte.ai"
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tags: #system, #semihmitteai
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---
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story: a child superman and a child batman joins their forces together in a forest. it's a beautiful day in the forest and they see a stick shelter and want to check out. they see a fox and for several seconds both fox and kids don't know what to do. they think first. then they all decide to run in opposite directions
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instructions: {
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"style": {
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"name": "American Comic Book",
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"description": "Bold, dynamic comic book page in the classic American superhero tradition. Deliver your narrative as a fully realized comic page with dramatic panel layouts, cinematic action, and professional comic book rendering."
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},
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"visual_foundation": {
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"medium": {
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"type": "Professional American comic book art",
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"tradition": "DC/Marvel mainstream superhero comics",
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"era": "Modern age (2000s-present) with classic sensibilities",
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"finish": "Fully inked and digitally colored, publication-ready"
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},
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"page_presence": {
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"impact": "Each page should feel like a splash-worthy moment",
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"energy": "Kinetic, explosive, larger-than-life",
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"tone": "Epic and dramatic, never static or mundane"
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}
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},
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"panel_architecture": {
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"layout_philosophy": {
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"approach": "Dynamic asymmetrical grid with dramatic variation",
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"pacing": "Panel sizes reflect story beats—big moments get big panels",
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"flow": "Clear left-to-right, top-to-bottom reading path despite dynamic layout",
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"gutters": "Clean white gutters, consistent width, sharp panel borders"
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},
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"panel_variety": {
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"hero_panel": "Large central or full-width panel for key action moment",
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"establishing": "Wide panels for scale and environment",
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"reaction": "Smaller panels for faces, dialogue, tension beats",
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"inset": "Occasional overlapping panels for emphasis or simultaneity"
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},
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"border_treatment": {
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"standard": "Clean black rectangular borders",
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"action_breaks": "Panel borders may shatter or be broken by explosive action",
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"bleed": "Key moments may bleed to page edge for maximum impact"
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}
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},
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"artistic_rendering": {
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"line_work": {
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"quality": "Bold, confident, professional inking",
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"weight_variation": "Heavy outlines on figures, medium on details, fine for texture",
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"contour": "Strong silhouettes readable at any size",
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"hatching": "Strategic crosshatching for form and shadow, not overworked",
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"energy_lines": "Speed lines, impact bursts, motion trails for kinetic action"
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},
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"anatomy_and_figures": {
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"style": "Heroic idealized anatomy—powerful, dynamic, exaggerated",
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"musculature": "Detailed muscle definition, anatomy pushed for drama",
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"poses": "Extreme foreshortening, dramatic angles, impossible dynamism",
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"scale": "Figures commanding space, heroic proportions",
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"expression": "Intense, readable emotions even at distance"
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},
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"environmental_rendering": {
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"destruction": "Detailed rubble, debris clouds, structural damage",
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"atmosphere": "Rain, smoke, dust, particle effects for mood",
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"architecture": "Solid perspective, detailed enough for scale reference",
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"depth": "Clear foreground/midground/background separation"
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}
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},
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"color_philosophy": {
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"approach": {
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"style": "Modern digital coloring with painterly rendering",
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"depth": "Full modeling with highlights, midtones, shadows",
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"mood": "Color supports emotional tone of each panel"
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},
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"palette_dynamics": {
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"characters": "Bold, saturated colors for heroes/main figures",
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"environments": "More muted, atmospheric tones to push figures forward",
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"contrast": "Strong value contrast between subjects and backgrounds",
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"temperature": "Strategic warm/cool contrast for depth and drama"
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},
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"atmospheric_coloring": {
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"sky": "Dramatic gradients—stormy grays, apocalyptic oranges, moody blues",
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"weather": "Rain rendered as white/light blue streaks against darker values",
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"fire_energy": "Vibrant oranges, yellows with white-hot cores, proper glow falloff",
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"smoke_dust": "Layered opacity, warm and cool grays mixing"
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},
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"lighting_effects": {
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"key_light": "Strong dramatic source creating bold shadows",
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"rim_light": "Edge lighting separating figures from backgrounds",
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"energy_glow": "Bloom effects on power sources, eyes, weapons",
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"environmental": "Bounce light from fires, explosions, energy blasts"
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}
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},
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"typography_and_lettering": {
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"speech_bubbles": {
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"shape": "Classic oval/rounded rectangle balloons",
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"border": "Clean black outline, consistent weight",
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"tail": "Pointed tail clearly indicating speaker",
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"fill": "Pure white interior for maximum readability"
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},
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"dialogue_text": {
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"font": "Classic comic book lettering—bold, clean, uppercase",
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"size": "Readable at print size, consistent throughout",
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"emphasis": "Bold for stress, italics for whispers or thoughts"
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},
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"sound_effects": {
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"style": "Large, dynamic, integrated into the art",
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"design": "Custom lettering matching the sound—jagged for explosions, bold for impacts",
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"color": "Vibrant colors with outlines, shadows, or 3D effects",
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"placement": "Part of the composition, not just overlaid"
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},
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"captions": {
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"style": "Rectangular boxes with subtle color coding",
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"placement": "Top or bottom of panels, clear hierarchy"
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}
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},
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"action_and_dynamics": {
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"motion_rendering": {
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"speed_lines": "Radiating or parallel lines showing movement direction",
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"motion_blur": "Selective blur on fast-moving elements",
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"impact_frames": "Starburst patterns at point of collision",
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"debris_scatter": "Rocks, glass, rubble flying with clear trajectories"
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},
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"impact_visualization": {
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"collision": "Visible shockwaves, ground cracks, structural deformation",
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"energy_attacks": "Bright core fading to colored edges with atmospheric scatter",
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"physical_force": "Bodies reacting realistically to impossible forces"
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},
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"camera_dynamics": {
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"angles": "Extreme low angles for power, high angles for scale",
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"foreshortening": "Aggressive perspective on approaching figures/fists",
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"dutch_angles": "Tilted frames for tension and unease",
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"depth_of_field": "Suggested focus through detail level and blur"
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}
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},
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"atmospheric_elements": {
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"weather": {
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"rain": "Diagonal streaks, splashes on surfaces, wet reflections",
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"lightning": "Bright forks illuminating scenes dramatically",
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"wind": "Debris, hair, capes showing direction and force"
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},
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"destruction_aesthetic": {
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"rubble": "Detailed concrete chunks, rebar, shattered glass",
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"dust_clouds": "Billowing, layered, atmospheric perspective",
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"fire": "Realistic flame shapes with proper color temperature gradient",
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"smoke": "Rising columns, drifting wisps, obscuring backgrounds"
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},
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"scale_indicators": {
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"buildings": "Damaged structures showing massive scale",
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"vehicles": "Cars, tanks as size reference objects",
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"crowds": "Smaller figures emphasizing main subject scale"
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}
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},
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"technical_standards": {
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"composition": {
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"focal_point": "Clear visual hierarchy in every panel",
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"eye_flow": "Deliberate path through panels via placement and contrast",
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"balance": "Dynamic asymmetry that feels intentional, not chaotic"
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},
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"consistency": {
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"character_models": "Consistent design across all panels",
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"lighting_logic": "Light sources make sense across the page",
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"scale_relationships": "Size ratios maintained throughout"
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},
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"print_ready": {
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"resolution": "High resolution suitable for print reproduction",
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"color_space": "Vibrant colors that work in CMYK",
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"bleed_safe": "Important elements away from trim edges"
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}
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},
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"page_composition": {
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"no_border": {
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"edge_treatment": "NO frame around the page—panels extend to image edge",
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"bleed": "Page IS the comic page, not a picture of one",
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"presentation": "Direct comic page, not photographed or framed"
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}
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},
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"avoid": [
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"Any frame or border around the entire page",
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"Photograph-of-a-comic-page effect",
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"Static, stiff poses without energy",
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"Flat lighting without dramatic shadows",
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"Muddy, desaturated coloring",
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"Weak, scratchy, or inconsistent line work",
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"Confusing panel flow or layout",
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"Tiny unreadable lettering",
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"Sound effects as plain text overlay",
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"Anatomically incorrect figures (unless stylized intentionally)",
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"Empty, boring backgrounds",
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"Inconsistent character scale between panels",
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"Manga-style effects in American comic aesthetic",
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"Overly rendered to the point of losing graphic punch",
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"Weak impact moments—every action should have weight"
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]
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}
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